Spirit of the Century
From DrunkandWiki
Revision as of 00:53, 22 January 2015 by ReBeCcA!!1 (Talk | contribs) (→Ep5 - City of Empty Graves (Part 2))
Contents
- 1 Ep1 - The Nether Agenda (Part 1)
- 2 Ep2 - The Nether Agenda (Part 2)
- 3 Ep3 - City of Empty Graves (Part 1)
- 4 Ep4 - City of Empty Graves (Part 2)
- 5 Spirit of the Century – City of Empty Graves (Part 3)
- 6 Spirit of the Century – In for 2.2 Pennies (Part 1)
- 7 Spirit of the Century – In for 2.2 Pennies (Part 2)
- 8 Spirit of the Century – Thunder in the Jungle
- 9 Spirit of the Century – Get In, Get Out, Get Threshed
- 10 Spirit of the Century – Get In, Get Out, Get Threshed (Part 2)
Ep1 - The Nether Agenda (Part 1)
- Description: Five daring new Centurions have been invited to serve as judges at a technology symposium in the Alps. When they arrive, not all is as it seems! Somewhere in the cold, a murderer is stalking scientists. Can the Century Club find and stop him, before it’s too late?
- Episode Time: 2:58:56
Ep2 - The Nether Agenda (Part 2)
- Description: The tech symposium in Zurich has become an abbatoir. A murderer runs loose in the halls of the hotel, and some contraption has prevented anyone from leaving. Can the Centurions solve the mystery before time runs out? And can they do it with the looming spectre of Dr. Methuselah over their shoulders?
- Episode Time: 2:51:14
Ep3 - City of Empty Graves (Part 1)
- Description: The Centurions are invited to a fancy dinner party in the English countryside. When they arrive, the discover that a murderer has been at work at the mansion! The foul crime will set off a cross-continental chase as the Centurions track down the men responsible.
- Episode Time: 1:29:14
Ep4 - City of Empty Graves (Part 2)
- Description: After being accused of a foul murder, the Centurions talked their way out of police custody and set off in pursuit of the murderers. After an aerial combat that left the Piccadilly Lily damaged on the ground, the Centurions are making hasty repairs. They must track down the murderer before it’s too late!
- Episode Time: 1:55:56
Spirit of the Century – City of Empty Graves (Part 3)
- Description: The Centurions have discovered the primary base of the purple zeppelin murderers, and plunged deep into their sanctum. They are fighting off hordes of undead ghouls, trying to rescue Big Fucker Jones. Will they succeed? Can they escape the City of Empty Graves?
- Episode Time: 1:36:47
Spirit of the Century – In for 2.2 Pennies (Part 1)
- Description: After a mysterious summons, the Centurions are given their strangest task yet. It seems that someone is planning a heist attempt on the Society of Weights and Measures, in order to steal the Kilogram and wreck havoc on the world! In order to thwart this heist, the Centurions must secure the Kilogram for themselves.
- Episode Time: 2:19:00
Spirit of the Century – In for 2.2 Pennies (Part 2)
- Description: After a successful preemptive heist to stop the dastardly heist that had been planned, the Centurions find that their preemptive moves have been expected! A sonic device, and a car chase are in store, as the kilogram is still in danger from those who covet it! Can the Centurions make safe the weight, or will the danger weigh them down? Find out in the thrilling conclusion!
- Episode Time: 1:49:55
Spirit of the Century – Thunder in the Jungle
- Description: After a summons to investigate strange doings at an excavation site deep in the Amazon, the Centurions find themselves in danger once more! Can they overcome the onslaught, or will they be lost forever in the jungle?
- Episode Time: 2:46:57
Spirit of the Century – Get In, Get Out, Get Threshed
- Description: Italy beckons, an Ambassador’s Gala in Milan holding deadly secrets and former adversaries – until a break-in occurs and the Centurions are thrown into another international mystery. A sinister group of monks, a Prussian Infantryman’s primer, and a sinister submarine are only the start of this adventure.
- Episode Time: 2:47:45
Spirit of the Century – Get In, Get Out, Get Threshed (Part 2)
- Description: Monaco is rife with intrigue, mystery, and scandal, and the Centurions are in the middle of all of it. Can they stop the sabotage of the race and find the group who assaulted the Ambassador’s party before it’s too late?
- Episode Time: 1:42:41